THE MT VOID
Mt. Holz Science Fiction Society
05/11/12 -- Vol. 30, No. 46, Whole Number 1701


Salt: Mark Leeper, mleeper@optonline.net
Pepper: Evelyn Leeper, eleeper@optonline.net
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Topics:
        Okay, I Did See It (comments by Mark R. Leeper)
        Having to Go It Alone (comments by Mark R. Leeper)
        MIT NEWS Features MITSFS (comments by Mark R. Leeper)
        The Dead Dream of the Dirigible (comments by Mark R. Leeper)
        Kermit's Secret Past (comments by Mark R. Leeper)
        Logical Error (comments by Evelyn C. Leeper)
        How Does One Convert a 2D Film to 3D? (comments
                by Mark R. Leeper)
        THE AVENGERS (film review by Mark R. Leeper)
        THE AVENGERS (film review by Dale L. Skran, Jr.)
        The Hollywood Blacklist (letter of comment by Dan Kimmel)
        Triangle Puzzle (letters of comment by Lee Beaumont
                and Dan Cox)
        Queuing Theory (letter of comment by David Shallcross)
        THE AVENGERS and Advertising in Science Fiction
                (letter of comment by Kip Williams)
        This Week's Reading (SILICON VALLEY SNAKE OIL and
                CONFABULARIO AND OTHER INVENTIONS) (book comments
                by Evelyn C. Leeper)

==================================================================

TOPIC: Okay, I Did See It (comments by Mark R. Leeper)

After all my ambivalence to seeing the film THE AVENGERS, I did
go to see it.  I have a review this issue.  So does Dale Skran.
And there are be comments by Kip Williams.  I didn't want to seem
dense in my review, but what are they avenging?  It seems more like
they are protecting.  I mean sure it is a nifty word.  Ask Steed
and Peel.  But you have to pursue vengeance to be an avenger.  This
film is not about vengeance for anything I could see.  But that did
not make it into my review.  See, there are some benefits to
reading the VOID.  Every year or so there is a benefit. [-mrl]

==================================================================

TOPIC: Having to Go It Alone (comments by Mark R. Leeper)

Back when I weighed too much I found it not too difficult to lose a
more than a pound a week.  Now that I have lost weight my body is
trying desperately to put that weight back on.  I guess I can
respect that.  My body seems to always root for the underdog.
[-mrl]

==================================================================

TOPIC: MIT NEWS Features MITSFS (comments by Mark R. Leeper)

The publication MIT NEWS has a nice piece describing the workings
of MITSFS, the MIT Science Fiction Society.

http://tinyurl.com/void-mitsfs

[-mrl]

==================================================================

TOPIC: The Dead Dream of the Dirigible (comments by Mark R. Leeper)

People who are interested in retro-futurism (are you reading this,
Bill Higgins?) might be interested to see this profusely
illustrated article from "The Atlantic" about the hopes we had that
the dirigible would revolutionize air travel.  Perhaps in the 1930s
any technology advance looked like a bright light at the end of the
tunnel of the Depression.

http://tinyurl.com/void-dirigible

More futurism can be found at:

http://tinyurl.com/void-more-future

[-mrl]

==================================================================

TOPIC: Kermit's Secret Past (comments by Mark R. Leeper)

Most of us think of Kermit the frog as being a sweet, benign little
character who is safe to be around their children.   How many
people know that in a former life he was really a violent sociopath
for hire?  Thanks to the Open Culture web site for the heads up.

http://www.youtube.com/watch?v=HIhPKgXeFuk

[-mrl]

==================================================================

TOPIC: Logical Error (comments by Evelyn C. Leeper)

In his review of the shortlist for the Arthur C. Clarke Awards at
"Strange Horizons" http://tinyurl.com/void-acc1, Adam Roberts
writes, "On the other hand, 'it's an honor to be shortlisted'
carries with it the necessary correlative 'it's a dishonor not to
be shortlisted.'"  Actually, no.  One might as well say that "it's
an honor to be elected President" carries with it the necessary
correlative "it's a dishonor not to be elected President," meaning
everyone in the United States other than the President-elect is
dishonored.  [-ecl]

==================================================================

TOPIC: How Does One Convert a 2D Film to 3D? (comments by Mark
R. Leeper)

Like the title asks, how does one convert a 2D film to 3D?  I keep
hearing about films shot in regular old 2D and then converted to 3D
for release.  Among the 2D films that are being turned into 3D are
classic films like TITANIC and the "Star Wars" films.

Now the reason this question has been bothering me is that it seems
like an impossible task to take a 2D image and to recreate all the
contours of a 3D picture.  There does not seem to be enough
information in a flat image.  Humans have two eyes that see the
world from slightly different angles.  Depth perception comes not
entirely, but in large part, because your eyes disagree about what
they are seeing.  From its own angle each eye is getting
information about what is out there.  Some of that information is
very angle-dependent.  Fusing those two images into a single three-
dimensional map is a function of the brain.  Your left eye is
giving you information your right is not and vice-versa.

If you look at a standard photograph of an object you are seeing it
from the angle from which the camera saw it.  Both the left eye and
right eye see it from the same angle.  There is no disagreement
your brain can exploit to make a 3D map.  This does not mean you
are losing all depth perception.  There are clues in the picture to
tell you depth.  For one there is the degree of focus.  You also
have your brain interpreting depth in much the same way it resolves
ambiguous images like the familiar picture that can be interpreted
as a young woman or an old crone.  Your brain is interpreting what
would logically be the depth of objects and your mind is
interpreting it that way.

You cannot get full depth perception from a flat image.  You are
just missing some of the information that would be required.  So
how is it even possible to take a film shot with standard 2D
cameras and convert it to a 3D image?

Well, we have to distinguish between what I will call a "full" 3D
image and a "partial" 3D image.  [These are just my terms.  I am
sure the people who photograph 3D have some other term for the same
concept.]  Take a full 3D picture of Captain Kirk against a
background of the bridge of the Enterprise.  Now take just the
image for the left eye.  It is a 2D image.  Print it on paper and
back it with cardboard.  Now cut out the part of the picture that
is just Kirk.  Focus a full 3D camera on the background and move
the picture of Kirk just enough forward so that neither lens of the
camera can see the hole in the background because the image of Kirk
is covering it up.  Now take a picture in 3D.  You will get an
image in 3D, but it will not really give you a satisfying
substitute for the original image.  That is a partial 3D image.
You will get something that realistically looks like a diorama with
flat cardboard stand-ups.

When I was young I used to have a View Master--my generation's
equivalent of the old stereoscope viewers.  I remember it used to
show images in something like 3D, but it looked like the figures
were individually flat from front to back.  I am not sure why they
had that effect since I do not know how they produced the disks for
a View Master.  But that is the same effect I got seeing the film
PIRANHA 3D.  That was a film shot in 2D and then retrofitted for
3D.

Apparently the process for turning films into 3D is much like the
process I described above with the "Star Trek" exercise, but it is
done in a computer.  Scene-by-scene the technician gives a computer
a picture and a map of the depth each of the designated pieces of
the picture should be placed in the foreground, middle ground, or
background.  The program gives a partially 3D version of your
scene, but it is nowhere nearly as convincing as actually
photographing in 3D.  The article I read in SLATE (see below) said
that you could have up to eight different layers of depth in the
scene.  But the real world, of course, has an infinite number of
layers of depth.  I would guess that for a big production like
TITANIC or STAR WARS they would have the software modified to have
more layers of depth.  (Postscript: Actually there are more pains
taken than that.  See the second reference below.)  You are still
not seeing anything you would not have seen with one eye, but if
you want information to extend a background behind a piece you have
just put in the foreground, you could probably go to other frames.
I am a little surprised that filmmakers like Lucas and Cameron
would compromise the quality of their images to produce a cheap 3D
effect.  (Postscript: actually they are compromising with an
expensive and difficult 3D effect.)  And I myself have not seen any
of the 3D images from their films, but my suspicion is that they
are just not really giving the full experience they are promising.

See: http://tinyurl.com/void-2d-to-3d

For more detail see:
http://tinyurl.com/void-3d-titanic

[-mrl]

==================================================================

TOPIC: THE AVENGERS (film review by Mark R. Leeper)

CAPSULE: This epic superhero film is the fulfillment of plot hints
dropped in many previous Marvel films and brings together Iron Man,
Thor, the Hulk, Captain America, and Black Widow into a spectacular
dustup directed and co-written by Joss Whedon.  While the film
lacks the visual imagination of THOR or the period feel of CAPTAIN
AMERICA, it has more of a sense of structures on a huge scale being
blown up by even bigger explosions.  This film can be seen equally
well as a piece of literature or as some mindless screen action.
It seems to be a real audience pleaser.  But it is somewhat less
recommended if you have not seen the films that lead up to it.
This film will probably make up for much of Disney's JOHN CARTER
losses.  Rating: +1 (-4 to +4) or 6/10

This is the kind of film that I really have to decide who my reader
is in order to review it.  Staid people not used to superhero films
will be lost and confused watching THE AVENGERS.  But few of them
would be reading this review anyway.  On the other hand I am not
the kind of fan who has read all (or any) of the "Avengers" graphic
novels.  In the continuum between the two kinds of viewers I am
somewhere in the middle.  Bear that in mind.  For the kind of
person who likes this sort of superhero film, this film delivers a
lot of what they like.  There is a lot back-story to THE AVENGERS
from the comic book and from previous Marvel Comics films.  I have
not read the comics and though I have seen the prerequisite films,
their recollection has melted like the snows of yesteryear.  There
may be more strands to the overall story than to WAR AND PEACE.
Watching you feel you are seeing something substantial.  Then
suddenly you realize you are looking one guy who looks like he's
dressed in a flag for the Fourth of July, another who is about ten
feet tall and is the color of asparagus, a guy wearing a robot
suit, and another decked in pseudo-Norse dress armor (Who fights in
a flowing cape?), and they are facing down a man in a gold helmet
with goat horns.  My recommendation is to just take the film for
what it is--a light piece of entertainment.

The plot is something like this.  Thor's brother and enemy Loki is
inviting aliens to conquer the Earth.  But Nick Fury (Samuel L.
Jackson) is trying to assemble a team of superheroes including Iron
Man (Robert Downey Jr.), Captain America (Chris Evans), the Hulk
(Mark Ruffalo), Black Widow (Scarlett Johansson), Thor (Chris
Hemsworth), and Hawkeye (Jeremy Renner).  They seem like the
perfect candidates to fight Loki (Tom Hiddleston, who actually is
more impressive as a villain that veteran actors like Downey,
Johansson, and Ruffalo are as heroes).  All these big name
superheroes have to learn to work together in a common cause.  And
with so many big name actors in the film, the stars if the film
probably had very similar conflicts.  Loki wants to get the
MacGuffin, the Tesseract that is the source of great energy and
will open up the doorway to Asgard.  (Apparently someone thought
the name "Tesseract" was keen and nobody knew what a tesseract
really is.)  Speaking of people using words without knowing the
meaning, how did the studio censor ever let Loki call Black Widow
"mewling quim?"  But the people I saw the film with did say that
the screen characterizations of the heroes and villains was fairly
faithful to the characters on the printed page.

The writing is not really that impressive, even if it is full of
beefy quotes like "we need a plan of attack!" and the response "I
have a plan--attack!" and eloquent pep talks like the immortal
"Hulk, smash."  What sells the film is the special effects--which
are impressive on a large scale--and the art direction.  The Asgard
scenes of last year's THOR were impressive.  But unfortunately Thor
is on Earth in this one and he has left Asgard behind.  For that
matter what was impressive about CAPTAIN AMERICA was the re-
creation of the wartime patriotic feel.  This film does not take
place in the 1940s.  There is nothing as remarkable in this THE
AVENGERS except for the feel of large machinery crashing.  Visually
it all works well except that the big green Hulk looks too much
like a Toon playing against humans.  He does not feel like he
meshes correctly with the live action.  Hulk looks like he came
from another film.  So do the alien dragon ships.


You want to know what I do not like about superhero films?  At one
point a character is flung around like a ragdoll in an angry dog's
mouth.  Okay, I figure that is it for that character.  All your
bones broken is effectively a "game over."  No, he apparently just
pops back into shape.  As a friend explained to me later,
superheroes have incredible recovery powers.  In one sequence Tony
Stark falls a great distance and at the end has a stop that would
have left him soup in a metal suit, but apparently the suit has
inertia dampers or some darn physical impossibility thing that
protects him.  His suit is made of metal stronger than the metal in
any alien fighting machines.  Stark fighting the bad guys comes in
two flavors: the stone hitting the pitcher or the pitcher hitting
the stone.  Either way the villainous pitcher loses.  The
superheroes may lose some of the fights at the beginning of the
film, but they only win toward the end.  In almost any fight the
viewer knows from the beginning who will win that particular clash.

This just means to me that all these superheroes really have the
same super-power: they have the writer(s) on their side.  That is a
superpower that will save them no matter what they come up against.

Your hero gets run through a meat grinder and each little piece is
teleported to a different galaxy?  No worries.  His special
Fubergamamite Powers will call back all the pieces, reassemble
them, cure him, and send him back into battle.  Every battle for a
superhero is a "heads I win; tails you lose" proposition.  No
villain is strong enough to defeat a hero with the writer
determined he will live.  This makes these titanic battles just eye
candy.  Even a good writer like Joss Whedon cannot get me to worry
about the fate of characters whose safety is never in question.
The dialog can claim that the heroes are in danger, but only minor
characters will be fatal casualties.  I guess you do not go to a
superhero film to be concerned your favorite hero will be killed,
but without that it seems so pointless to watch the fights.  They
are all just good-guy superheroes beating up on bad guy villains,
perhaps suffering discomfort along the way.  You know that no
superhero who has been in a previous film will be killed.  They are
too important to the series.

This is a movie with the same problems as any superhero film.  It
is a fun watch for the art direction and the special effects, but
in spite of a huge budget, it is no LAWRENCE OF ARABIA.  I rate it
a +1 on the -4 to +4 scale or 6/10.  [Hint: sit through *all* the
credits.  There are two post-credit sequences.  Marvel films punish
viewers who will not sit through all the credits.]

Film Credits: http://www.imdb.com/title/tt0848228/

What others are saying:
http://www.rottentomatoes.com/m/marvels_the_avengers/

[-mrl]

==================================================================

TOPIC: THE AVENGERS (film review by Dale L. Skran, Jr.)

Since it appears that THE AVENGERS is on its way to being one of
the top grossing films of all time, I don't feel any particular
need to urge anyone to go see it.  Critical thought on Rotten
Tomatoes is running about 93% fresh, so clearly Disney did a better
job of promoting THE AVENGERS than JOHN CARTER.  Still, as the
first major movie of the summer blockbuster season, I thought it
was worth a quick review.

Perhaps the best thing about the huge box office take is that it
makes it more likely that we will all get to enjoy more films and
TV directed/written by Joss Whedon (BUFFY THE VAMPIRE SLAYER,
FIREFLY, SERENITY, DOLLHOUSE, THE CABIN IN THE WOODS), who,
although he has a strident cult following, has never had a hit TV
show or hit movie, that is, until today.  As both director and co-
writer for THE AVENGERS, he stands in line to get the major share
of the credit for its success.

I'm a bit hampered in my review in that the sound system was
terrible where I saw the movie, and much of the dialog was muddy,
with the result that I know I missed some good bits.  Just have to
see it again!  My first overall impression was that the movie
suffered a bit from being overstuffed.  THE AVENGERS is more than
two hours long, which is pretty long for a comic book action story,
and with a huge cast of heroes played by major actors and
actresses, there is a lot of competition for screen time.
According to a recent article in WIRED, Joss was handed a diktat by
the studio [1] there must be a Thor/Hulk fight, [2] there must be a
Captain America/Iron Man/Thor fight, and [3] there must be a big
battle as the climax.  The net of all this is a well-stuffed movie,
so much so that the character development seems slighted.  The
WIRED article also reported at about 30 minutes of character
related footage ended up being cut, so we can long forward to an
improved extended version on DVD.

Reportedly, Joss insisted on including the Black Widow, and he
directs her to good result. Although far from the most powerful
AVENGER, she has a critical role in the final battle and ends up
being better developed and motivated than some of the other
characters.  One thing that seemed odd to my daughter (and to me)
is that Thor made no direct effort to contact Jane Foster, although
he clearly had time to do so, even if only after the final battle.
This just seems out of character for Thor, who is surely a man of
his word. Another thing I didn't like much were the jet sleds the
aliens rode, which seemed juvenile and improbable.  This was
balanced by a truly wonderful SHIELD helicarrier and some
imaginative alien spaceships. I was worried by the Captain America
costume I'd seen in some publicity stills, but I am pleased to
report that it works pretty well in the movie, partly because Cap
is often not wearing the helmet.

Having said all this, THE AVENGERS is a worthy addition to the
pantheon of Marvel superhero movies of recent vintage, and well
captures why THE AVENGERS are called "Earth's mightiest heroes"--no
small thing in the Marvel Comic Universe.  The combination of Thor,
Hulk, and Iron man pulverizing an alien army is a sight to behold.
I liked the Hulk animation considerably more than in previous hulk
movies--it has reached a point where it invokes the comic well
while seeming almost real.  There is a confrontation between the
Hulk and Loki that is worth the price of admission by itself.
Robert Downey Jr. has defined Iron Man/Tony Stark for our time--he
is tons of fun to watch as always.

This movie is not for everyone.  It is really action-packed from
start to finish, with only a few quiet interludes.  There is a
tremendous amount of comic book fisticuffs, for the most part well
choreographed.  The Black Widow is impressive--I would not want to
meet her stunt double in a dark alley.  It is going to be hard to
follow if you have not already seen the prequel films, especially
THOR and CAPTAIN AMERICA: THE FIRST AVENGER.  Hint: You need to

know who Loki is.  If you don't know, just keep in mind that Loki
and Thor are the *actual* characters from the Norse myths.  In
other words, they are not men in costumes pretending to be Norse
gods; they ARE the Norse gods! This is also very much a post-9/11
film. The Avengers are not out to arrest the aliens: they are
fighting a war, and a lot of people on both sides die.

I'm rating this one as a high +1 on the -4 to +4 scale but my guess
is that after I see it on DVD or with a decent sound system my
rating will rise to +2.  The director's cut might go up to +3.  Fun
for the whole family and all ages except small kids who are scared
of big sounds and so on.  Zero sex but quite a bit of violence.

SPOILER ALERT

This movie violates the Marvel standard of having teaser a scene at
the very end of the credits.  Instead, there is a teaser scene
before the end of all the credits, and *another* scene at the very
end of the credits. The final scene is very funny and pure Joss.
You have to pay close attention to the earlier dialog to know where
the Avengers are in this final scene.

I was a bit confused about what was happening in the first teaser
scene. To be more specific, I recognized the big bad behind the
scenes, but I could not remember his name.  After a bit of research
I found that I wasn't the only person who was having trouble
figuring things out.  Some said he was a Skrull, and so on.
However, I'm now sure that he is Thanos, the Mad Titan.  Apparently
if you look closely in the THOR movie you could see the Infinity
Gauntlet in Odin's treasure vault, and this is one of Thanos's main
weapons.  The speculation is that Thanos will be the main villain
of AVENGERS 2, promising a worthy foe for the Avengers.  And with
the box office take so far--which exceeds that of all previous
Marvel Avengers prequel movies so far--assures that there will be
an AVENGERS 2 unless Thanos shows up in person to stop production!
[-dls]

==================================================================

TOPIC: The Hollywood Blacklist (letter of comment by Dan Kimmel)

In response to Greg Benford's comments on the Hollywood blacklist
in the 05/04/12 issue of the MT VOID, Dan Kimmel writes:

I don't know Gregory Benford (except by reputation of course) but
his loc really ticked me off.  Not knowing him I'm curious just how
much he know about the film industry and Hollywood history.

The blacklist was devastating, as you rightly note.  The innocent
and the "guilty" alike were swept up in the witch hunt and it's
important to note that being a member of CPUSA wasn't illegal.
Yes, there were some real Communists in Hollywood.  Some were
hardcore believers.  Others saw it as a vehicle for social justice.
While many of those who were subject to what was called "Party
discipline" eventually left, there's no question that there were
some very talented people who, at some point, had Party membership
including writers like Ring Lardner, Jr. and Dalton Trumbo, and
actors like Howard DaSilva and Zero Mostel.  To trivialize the
impact of the blacklist and repeat the canard that Communists in
Hollywood posed any threat whatsoever to this country shows an
incredible ignorance of the actual facts.  (Asked how he snuck in
Communist "propaganda" into a film he was working on, actor Lionel
Stander said he whistled the "Internationale" in a scene where he
was waiting for an elevator.  The nation survived.)

As for the Production Code, there's no question it was a censorship
regime imposed by the industry upon itself to avoid government
censorship.  Yet when one looks at the great films released from
1934 to the end of the Code in 1968, it is obvious that good
filmmakers found ways around the Code.  There are many examples of
silly bits of censorship and just as many of things that slipped by
or that clever filmmakers got through by other means. By the 1950s
it was clear that the Code had outlived its usefulness although it
would linger for another decade. Today's rating system is, IMHO, a
much bigger problem that the Production Code ever was.

But to contrast the Code and the blacklist, as Benford does, and
claim that it was the Code that was the darkest chapter in
Hollywood history suggests he doesn't really know much about
Hollywood history at all.  [-dk]

Evelyn adds:

Dan has researched the era and the issue of the blacklist quite
thoroughly and even co-authored a play about it: THE WALDORF
CONFERENCE (co-authored with Nat Segaloff).  [-ecl]

==================================================================

TOPIC: Triangle Puzzle (letters of comment by Lee Beaumont and Dan
Cox)

In response to Mark's triangle puzzle in the 04/27/12 issue of the
MT VOID, Lee Beaumont writes:

I used to be good at trigonometry, then I got a computer, then I
got old and lazy, and then I discovered Wolfram Alpha.

So I typed 10 10 12 triangle, see:
http://www.wolframalpha.com/input/?i+10+12+triangle.

I saw the picture and the area of 48.

I then typed 10 10 16 triangle, see:
http://www.wolframalpha.com/input/?i+10+16+triangle.

I saw the picture and the same area of 48.

If it's good enough for Dr. Wolfram, it's good enough for me!
[-lrb]

Mark responds:

I guess like Will Shortz who provides NPR's weekly puzzle, I have
to accept any way people solve the problem, using reasoning or
using tools.  I do think the Wolfram site is a terrific math
resource I rarely remember to use.  I would say I got this a little
late to count, having arrived after we published the solution, but
people might want to explore the Wolfram site.  [-mrl]

And Dan Cox writes:

It is a nice symmetric curve if you change coordinates.  Rather than

map the length of the third side to the area of the triangle, map
the angle between the legs (the same-length sides) to the area of
the triangle.  The area is maximized with a 90-degree angle between
the legs.

Proof:  Position the triangle so that the vertex between the legs
is at the origin, and one leg extends to the right on the X axis.
The area of the triangle can be computed by 1/2 * the length of the
leg on the X axis * the distance between the third vertex and the X
axis.  As you change the length of the third side from 0 to 20, the
2nd leg sweeps a half circle (we arbitrarily choose to let it sweep
this circle above the X axis).  The furthest that the 3rd vertex
gets from the X axis is when the second leg is vertical.  So the
max area is when the angle between the legs is 90 degrees.  [-dtc]

Mark replies:

Good point!  But we can make it simpler than that.  Call the
variable angle A.  Add a helper line along the bisector to split
the isosceles triangle into two right triangles.   You get the
total area of the original triangle to be:

         2*(1/2)*(10*cos(A/2))*(10*sin(A/2))
         = 100*cos(A/2)*sin(A/2)
         = 50*sin(A)

So the area as a function of the angle is simply one arch of a sine
wave.

Thanks for that insight.  [-mrl]

==================================================================

TOPIC: Queuing Theory (letter of comment by David Shallcross)

In response to Evelyn's and Mark's comments on queuing theory in
the 05/04/12 issue of the MT VOID, David Shallcross writes:

In the recent MT VOID, you write, "In fact, both your experience
and mathematics say that just letting people join the line they
want really leads to longer average wait times."

As long as you don't let people jump from line to line, I suppose.
If you never let a cashier be idle while there are customers
waiting, the average wait time only depends on the distributions of
the arrival process and the service time, and not on any other
details of the queuing discipline.  The advantage of a single line
is that it decreases the variance of the wait time, decreasing the
probability that you will be waiting for a period significantly
longer than average.

In a supermarket situation, possibly only the last person in a line

can easily move to another line, but that is enough to keep the
cashiers busy whenever their are customers waiting.  [-ds]

Mark responds:

It seems to me that allowing line switching would improve multi-
queue-multi-server, but only under ideal circumstances would it be
as good as single-queue-multi-server.  In line the customer cannot
really track all the other queues.  And would it be the last
customer in line or the second customer in line that gets free
server from another queue?  I think SQMS would beat even this
enhanced MQMS.  I am not sure how I would model the ability to
switch lines, but you would still have customers guessing wrong on
queues and mean time to service would go up.  [-mrl]

==================================================================

TOPIC: THE AVENGERS and Advertising in Science Fiction (letter of
comment by Kip Williams)

Kip Williams writes:

I saw THE AVENGERS last Friday, along with two other adults and ten
kids.  I loved it, and they were enjoying it as well.  It's got
wonderful throwaway lines, and the filmmakers aren't afraid to let
things wait until the right moment for their payoff.  The action
scenes are wonderfully exciting and implausible--not that I mind--
but the dialog scenes are what stayed with me. With one momentary
exception, everything seems to come from character.  Black Widow's
good in the fights, but even more impressive as an unconventional
interrogator.  Captain America's not one to dramatize his time-
stranded isolation, but it comes through.  (One of my favorite bits
in the setup portions of the movie is when Stark refers to "winged
monkeys," and Cap says, "Wizard of Oz.  I got that reference!")

Now I feel like I should try and fill in some of the movies I
haven't seen, though I am pretty sure they won't be this good.
[-kw]

In response to Evelyn's comments on advertising in science fiction
in the 05/04/12 issue of the MT VOID, Kip writes:

Advertising in science fiction: Can we count Winsor McCay's "Little
Nemo in Slumberland" when it takes place on Mars? It's not a
temporal future, but a future society, much of it placarded with
announcements and solicitations from B. Gosh and company, and it
ran in April 1910.  [-kw]

==================================================================

TOPIC: This Week's Reading (book comments by Evelyn C. Leeper)

SILICON VALLEY SNAKE OIL: SECOND THOUGHTS ON THE INFORMATION AGE by
Clifford Stoll (ISBN 978-0-385-41994-9) was written in 1995 and now
seems a mere curious artifact.  Consider the back blurbs.  The top
announces that this is "the first book to question the inflated
claims--and hidden costs--of the Internet."  I am immediately
skeptical of claims by someone to be the first to question
something, reveal something, or announce something.  But then it
continues, saying that Stoll reveals "that [the Internet] is not
all it's cracked up to be.  Yes, the Internet provides access to
plenty of services, but useful information is virtually impossible
to find and difficult to access.  ...  'Few aspects of daily life
require computers...  They're irrelevant to cooking, driving,
visiting, negotiating, eating, hiking, dancing, speaking, and
gossiping.'"

Within the last week, I have used the Internet (or the Web) to find
a recipe for broccoli, get directions to a museum, and arrange a
social get-together for dinner.  I think that leaves only dancing
and hiking (and gossiping, but we know the Internet promotes that).

I cannot even begin to list all the places *inside* the book where
Stoll gets it wrong.  Well, okay, I can begin.  (I will summarize
Stoll's claims rather than include lengthy quotes.)

- Stoll says that we are told the data highway will be the cheapest
way to send information around the world.  But the Internet is too
slow, he says, taking up to a minute for a keystroke to read the
target system.  Faxing a page is faster than email, and sending a
CD overnight is faster than sending it over the Internet.  Things
will not get any better because adding more users and flashy
services like audio and video will overwhelm any technical
improvements.  CD-ROMs are slow, especially if lots of people try
to access a single one simultaneously.  [And when was the last time
anyone accessed a database that way?]

- Far fewer people are connected than people say, and if the
predicted growth rates continue, they would imply that everyone in
the world would be on-line by 2003.  [Regarding this, I am reminded
of Mark Twain's extrapolations about the length of the
Mississippi.]

- We are told that "entertainment will reach us quickly, without
waiting for the mail."  Stoll claims this will not happen.  [Boy,
are Netflix, Amazon, and YouTube going to be surprised when they
hear this.]

- E-mail is undependable and anyway, a hand-written letter is
cheaper and often faster.  [Stoll was as wrong about the slowing
down of the Post Office as he was about the speeding up of the
Internet.]

This covers just three pages of chapter two.

A few more:

"No electronic shopping can compare with the variety, quality, and
experiential richness of a visit to even the most mundane malls."
In 1995, this meant a Waldenbooks versus the then-nascent
amazon.com--and even then I think amazon.com would have won.

"Network authentication software can never give the same sense of
trust as a face-to-face business transaction," so we will never
have Internet commerce.  The only time I had problems with someone
stealing my credit card number was in a face-to-face transaction
(at a restaurant).  The amount of Internet commerce today clearly
shows that people do have that same sense of trust.

He also was wrong about computer games, social networking,
educational opportunities, e-books, and just about everything else.
I actually gave up pretty early because it was painful to read.

I'm not the only one who finds it painful.  Stoll himself says, "Of
my many mistakes, flubs, and howlers, few have been as public as my
1995 howler...  Now, whenever I think I know what's happening, I
temper my thoughts: Might be wrong,"

Oh, and Stoll's prediction that e-commerce would never take off?
He now sells glass Klein bottles on the Web.

CONFABULARIO AND OTHER INVENTIONS by Juan Jose Arreola (translated
by George D. Schade) (no ISBN) is an omnibus volume comprising
VARIA INVENCION (1949), CONFABULARIO (1952), and PUNTA DE PLATA
(1958).  In 1961 these three works, plus some additional pieces
were published as CONFABULARIO TOTAL 1941-1961.  It is a collection
of essays, stories, and other, un-categorizable short pieces, many
of which can best be described as "Borgesian".  There are a couple
of interesting items I want to note.

BESTIARY (the English title of PUNTA DE PLATA) may seem the most
Borgesian due to its similarity to THE BOOK OF IMAGINARY BEINGS,
but the pieces in PUNTA DE PLATA were published mostly in 1958 and
1959, while THE BOOK OF IMAGINARY BEINGS was not published until
1968.  (I doubt that Borges copied Arreola either--the concept of a
bestiary goes back to at least the Middle Ages.)

The most "Borgesian" story might be "The Switchman" (1951), which
is also the most fun.

The story "I'm Telling You the Truth" (1951) talks about a project
that has "the sympathy and moral support (not officially confirmed
yet) of the Interplanetary League, presided over in London by the
eminent Olaf Stapledon."  It is not often that one finds a
reference to Stapledon, even in science fiction, let alone outside
of it.  [-ecl]

==================================================================

                                           Mark Leeper
mleeper@optonline.net


           If you want to know what's really important in this
           society, you need look no further than noting that
           it takes zero forms of ID for one to cast a vote,
           one to buy a gun, and two to pay for the gun you
           just bought with a check.
                                           --Rob Stampfli